Что говорит линкер?

Тема в разделе "WASM.WIN32", создана пользователем Error01, 11 фев 2006.

  1. Error01

    Error01 New Member

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  2. Error01

    Error01 New Member

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  3. Guest

    Guest Guest

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    GetModuleHandleA

    Тебе больше нечего делать как писать в старючем стиле?
     
  4. Flanker

    Flanker Антон

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    LNK2001unresolved external symbol "symbol"

    ==========================================

    Code references something (such as a function, variable, or label) that the linker can't find in the libraries and object files.



    Possible causes



    What the code asks for doesn't exist (the symbol is spelled incorrectly or uses the wrong case, for example).

    The code asks for the wrong thing (you are using mixed versions of the libraries, some from one version of the product, others from another version).

    This error message is followed by fatal error LNK1120.

    Specific causes



    Coding Problems



    If the LNK2001 diagnostic text reports that __check_commonlanguageruntime_version is an unresolved external symbol, see LNK2019 for information on how to resolve.

    The definition of member template is outside the class. Visual C++ has a limitation in which member templates must be fully defined within the enclosing class. See KB article Q239436 for more information about LNK2001 and member templates.

    Mismatched case in your code or module-definition (.def) file can cause LNK2001. For example, if you named a variable var1 in one C++ source file and tried to access it as VAR1 in another.

    A project that uses function inlining yet defines the functions in a .cpp file rather than in the header file can cause LNK2001.

    Calling a C function from a C++ program without using extern "C" (which causes the compiler to use the C naming convention) can cause LNK2001. Compiler options /Tp and /Tc cause the compiler to compile files as C or C++, respectively, regardless of the filename extension. These options can cause function names different from what you expect.

    Attempting to reference functions or data that don't have external linkage can cause LNK2001. In C++, inline functions and const data have internal linkage unless explicitly specified as extern.

    A missing function body or variable can cause LNK2001. With just a function prototype or extern declaration the compiler can continue without error, but the linker cannot resolve a call to an address or reference to a variable because there is no function code or variable space reserved.

    Calling a function with parameter types that do not match those in the function declaration can cause LNK2001. Name decoration incorporates the parameters of a function into the final decorated function name.

    Incorrectly included prototypes, which cause the compiler to expect a function body that is not provided can cause LNK2001. If you have both a class and non-class implementation of a function F, beware of C++ scope-resolution rules.

    When using C++, including a function prototype in a class definition and failing to include the implementation of the function for that class can cause LNK2001.

    Attempting to call a pure virtual function from the constructor or destructor of an abstract base class can cause LNK2001. A pure virtual function has no base class implementation.

    Trying to access a static variable from outside the file in which it is declared can cause LNK2001. Functions declared with the static modifier by definition have file scope. Static variables have the same limitation.

    Trying to use a variable declared within a function (a local variable) outside the scope of that function can cause LNK2001.

    Trying to use a global constant in C++ in multiple files can cause LNK2001. In C++, unlike C, global constants have static linkage. To get around this limitation, you can include the const initializations in a header file and include that header in your .cpp files, or you can make the variable non-constant and use a constant reference to access it.

    When building a Release version of an ATL project, indicates that CRT startup code is required. To fix, do one of the following,

    Remove _ATL_MIN_CRT from the list of preprocessor defines to allow CRT startup code to be included. See General Configuration Settings Property Page for more information.

    If possible, remove calls to CRT functions that require CRT startup code. Instead, use their Win32 equivalents. For example, use lstrcmp instead of strcmp. Known functions that require CRT startup code are some of the string and floating point functions.

    Compiling and Linking Problems



    The project is missing a reference to a library (.LIB) or object (.OBJ) file. See .lib Files as Linker Input for more information.

    Using /NOD if the names of the run-time and MFC libraries are included in the object file module can cause LNK2001. If you use the /NOD (/NODEFAULTLIB) option, these libraries will not be linked into the project unless you have explicitly included them.

    If you are using Unicode and MFC, you will get an unresolved external on _WinMain@16 if you don't create an entrypoint to wWinMainCRTStartup; use the /ENTRY. See Unicode Programming Summary.

    See the following Knowledge Base articles, located in the MSDN Library, for more information. In the MSDN Library, click the Search tab, paste the article number or article title into the text box, and then click List Topics. If you search on the article number, make sure the Search titles only option is clear.



    Q125750 "PRB: Error LNK2001: '_WinMain@16': Unresolved External Symbol"

    Q131204 "PRB: Wrong Project Selection Causes LNK2001 on _WinMain@16"

    Q100639 "Unicode Support in the Microsoft Foundation Class Library"

    Q291952 "PRB: Link Error LNK2001: Unresolved External Symbol _main"

    Linking code compiled with /MT with the library LIBC.lib causes LNK2001 on _beginthread, _beginthreadex, _endthread, and _endthreadex.

    Linking code requiring the multithreaded libraries (any MFC code or code compiled with /MT) causes LNK2001 on _beginthread, _beginthreadex, _endthread, and _endthreadex. See the following Knowledge Base article for more information:

    Q126646 "PRB: Error Msg: LNK2001 on __beginthreadex and __endthreadex"

    Q128641 "INFO: /Mx Compiler Options and the LIBC, LIBCMT, MSVCRT Libs"

    Q166504 "PRB: MFC and CRT Must Match in debug/release and static/dynamic"

    When compiling with /MD, a reference to "func" in your source becomes a reference "__imp__func" in the object since all the run-time is now held within a DLL. If you try to link with the static libraries LIBC.lib or LIBCMT.lib, you will get LNK2001 on __imp__func. If you try to link with MSVCxx.lib when compiling without /MD you will not always get LNK2001, but you will likely have other problems.

    Linking code compiled with an explicit or implicit /ML to the LIBCMT.lib causes LNK2001 on _errno.

    Linking with the release mode libraries when building a debug version of an application can cause LNK2001. Similarly, using an /Mxd option (/MLd, /MTd, or /MDd) and/or defining _DEBUG and then linking with the release libraries will give you potential unresolved externals (among other problems). Linking a release mode build with the debug libraries will also cause similar problems.

    Mixing versions of Microsoft libraries and compiler products can be problematic. A new compiler version's libraries may contain new symbols that cannot be found in the libraries included with previous versions. You may want to change the order of the directories in the search path, or changing them to point to the current version.

    The Tools | Options | Projects | VC++ Directories dialog, under the Library files selection, allows you to change the search order. The Linker folder in the project's Property Pages dialog box may also contain paths that could be out of date.



    This problem may appear when a new SDK is installed (perhaps to a different location), and the search order is not updated to point to the new location. Normally, you should put the path to new SDKs' include and lib directories in front of the default Visual C++ location. Also, a project containing embedded paths may still point to old paths that are valid, but out of date for new functionality added by the new version that is installed to a different location.



    There is currently no standard for C++ naming between compiler vendors or even between different versions of a compiler. Therefore, linking object files compiled with other compilers may not produce the same naming scheme and thus cause error LNK2001.

    Mixing inline and non-inline compile options on different modules can cause LNK2001. If a C++ library is created with function inlining turned on (/Ob1 or /Ob2) but the corresponding header file describing the functions has inlining turned off (no inline keyword), you will get this error. To prevent this problem, have the inline functions defined with inline in the header file you are going to include in other files.

    If you are using the #pragma inline_depth compiler directive, make sure you have a value of 2 or greater set, and make sure you are using the /Ob1 or /Ob2 compiler option.

    Omitting the LINK option /NOENTRY when creating a resource-only DLL will cause LNK2001.

    Using incorrect /SUBSYSTEM or /ENTRY settings can cause LNK2001. For example, if you write a character-based application (a console application) and specify /SUBSYSTEM:WINDOWS, you will get an unresolved external for WinMain. For more information on these options and entry points, see the /SUBSYSTEM and /ENTRY linker options.

    The project is created as a managed DLL that contains Microsoft intermediate language code that does not link to native C/C++ libraries such as the CRT, ATL, or MFC, and you add code from a native C/C++ library that uses static variables. To fix, you must convert the project to mixed mode. For more information, see Converting Managed Extensions for C++ Projects from Pure Intermediate Language to Mixed Mode.

    Export Problems



    When you are porting an application from 16 to 32 bits, LNK2001 can occur. The current 32-bit module-definition (.def) file syntax requires that __cdecl, __stdcall, and __fastcall functions be listed in the EXPORTS section without underscores (undecorated). This differs from the 16-bit syntax, where they must be listed with underscores (decorated). For more information, see the description of the EXPORTS section of module-definition files.

    Any export listed in the .def file and not found will cause LNK2001. This could be because it does not exist, is spelled incorrectly, or uses C++ decorated names (.def files do not take decorated names)

    Interpreting the Output



    When a symbol is unresolved, you can get information about the function by the following guidelines:



    On x86 platforms, the calling convention decoration for names compiled in C, or for extern "C" names in C++, is:



    __cdecl

    Function has an underscore (_) prefix.

    __stdcall

    Function has an underscore (_) prefix and an @ suffix followed by the dword aligned size of parameters on the stack.

    __fastcall

    Function has an @ prefix and an @ suffix followed by the dword aligned size of parameters on the stack.

    Use undname.exe to get the undecorated form of a decorated name.



    For more information on some of the causes listed above, see:



    Missing function body or variable

    Name decoration

    The symbol is not public

    Automatic (function scope) variables

    Global constants in C++

    Function inlining problems



    =========================================

    Error LNK1120 number unresolved externals

    =========================================

    Error LNK1120 gives you a count (number) of unresolved externals for this link. The conditions that cause unresolved externals are described with error LNK2001, which precedes this error message (once for each unresolved external).
     
  5. Flanker

    Flanker Антон

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    Да, могу посоветовать только одно, - туториал Iczelion'а в руки, и - вперед!
     
  6. Flanker

    Flanker Антон

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  7. asd

    asd New Member

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  8. asd

    asd New Member

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    Во я тормоз. Пока ответ писал 4 поста появилось.
     
  9. Error01

    Error01 New Member

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    Спасибо всем!

    Corleone, А чем плох этот стиль?



    "Да, могу посоветовать только одно, - туториал Iczelion'а в руки, и - вперед!"+ стиль

    Пробовал, после чего почему-то все забросил. Вот захотелось всетаки осилить W32. Нашёл книжку Зубкова, там такой стиль! Ну, я выеживаться не стал.
     
  10. Guest

    Guest Guest

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    Error01

    А, ну если ты по Зубкову работаешь, то да.





    Я раньше тоже в таком стиле писал, давно это было =), даже очень большую и серьезную программу на асме в качестве курсовой писал... но хорошо что это был единственный раз!

    Теперь только условное ассемблирование...
     
  11. Error01

    Error01 New Member

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    invok-и и .if ИМХО делают асмовский сырец похожим на высокоуровневый... мне это не очень нравится, не эстэтично как-то. хотя суть асма не в эстетике сырца!
     
  12. Flanker

    Flanker Антон

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    ну можно и call'ами и j** вместо .if и т.п. ради оптимизаций пользоваться.

    Но что привлекает, так это простота и быстрота переноса большей части кода с СРР на Асм и обратно при помощи invoke и т.п. средств.
     
  13. Flanker

    Flanker Антон

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    Кстати, тоже книга в PDF Зубкова есть. Даже читать не начинал. Стоит?
     
  14. Guest

    Guest Guest

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    А ты попробуй написать на асме проект крупный... далеко не уедешь эстет =), насчет оптимизации тоже не соглашусь - условное ассемблирование достаточно оптимизирует. Нужно только правильно пользоватся
     
  15. Flanker

    Flanker Антон

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    Да, зачем усложнять себе жизнь!
     
  16. Guest

    Guest Guest

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    Однозначно - да, хотя мне больше нравится chm, удобней добиратся до разделов, а так, книга Зубкова - самое понятное руководство по асму для разных ОС.