Available Vulkan Layers:

Layer 0: 
  Name: VK_LAYER_NV_optimus
  Spec Version: 4211013
  Implementation Version: 1
  Description: NVIDIA Optimus layer


Layer 1: 
  Name: VK_LAYER_NV_present
  Spec Version: 4211013
  Implementation Version: 1
  Description: NVIDIA Presentation Layer


Layer 2: 
  Name: VK_LAYER_EOS_Overlay
  Spec Version: 4202632
  Implementation Version: 1
  Description: Vulkan overlay layer for Epic Online Services


Layer 3: 
  Name: VK_LAYER_LUNARG_api_dump
  Spec Version: 4211029
  Implementation Version: 2
  Description: LunarG API dump layer


Layer 4: 
  Name: VK_LAYER_LUNARG_gfxreconstruct
  Spec Version: 4211029
  Implementation Version: 4194309
  Description: GFXReconstruct Capture Layer Version 1.0.5


Layer 5: 
  Name: VK_LAYER_KHRONOS_synchronization2
  Spec Version: 4211029
  Implementation Version: 1
  Description: Khronos Synchronization2 layer


Layer 6: 
  Name: VK_LAYER_KHRONOS_validation
  Spec Version: 4211029
  Implementation Version: 1
  Description: Khronos Validation Layer


Layer 7: 
  Name: VK_LAYER_LUNARG_monitor
  Spec Version: 4211029
  Implementation Version: 1
  Description: Execution Monitoring Layer


Layer 8: 
  Name: VK_LAYER_LUNARG_screenshot
  Spec Version: 4211029
  Implementation Version: 1
  Description: LunarG image capture layer


Layer 9: 
  Name: VK_LAYER_KHRONOS_profiles
  Spec Version: 4211029
  Implementation Version: 1
  Description: Khronos Profiles layer


Layer 10: 
  Name: VK_LAYER_KHRONOS_shader_object
  Spec Version: 4211029
  Implementation Version: 1
  Description: Khronos Shader object layer


Layer 11: 
  Name: VK_LAYER_LUNARG_crash_diagnostic
  Spec Version: 4211029
  Implementation Version: 1
  Description: Crash Diagnostic Layer is a crash/hang debugging tool that helps determines GPU progress in a Vulkan application.


