Application Started
Entering WinMain
RegisterClass: OK
CreateMenu: OK
CreateAcceleratorTable: OK
CreateWindow: OK
CreateStatusBar: OK
vkCreateInstance: OK
vkEnumeratePhysicalDevices - First Pass: OK
vkEnumeratePhysicalDevices - Second Pass: OK
GetPhysicalDeviceProperties: NVIDIA GeForce GTX 1650
GetPhysicalDeviceProperties: Intel(R) UHD Graphics 630
vkCreateWin32SurfaceKHR: OK
vkGetPhysicalDeviceQueueFamilyProperties - First Pass: OK
Memory Allocating: OK
vkGetPhysicalDeviceQueueFamilyProperties - Second Pass: OK
Memory Allocating: OK
vkGetPhysicalDeviceSurfaceSupportKHR - First Pass: OK
Queue Family Selected Successfully
UpdateWindow: OK
Entering Message Loop
DrawScene called
WM_CLOSE received
vkDestroySurfaceKHR: OK
vkDestroyInstance: OK
WM_DESTROY received
Calling ExitProcess
